# Runtime resources

`game.db` is generated by the Bun pipeline and copied here with:

```sh
make sync-gamedb
```

Reference-screen PNGs under `../../Design/` are design documentation and must not
be bundled into the application.

Reviewed original Elyra miniatures live in
`Assets.xcassets/ContentObjects`. Their reusable source prompt and semantic
subject briefs are documented in
`../../Design/ReferenceScreens/SoftFacetedProductionPrompt.md`.

Reviewed tactile shell miniatures live in
`Assets.xcassets/NavigationObjects`: `NavToday`, `NavRoutines`, `NavGoals`,
`NavCodex`, `NavProfile`, `NavSettings`, `NavTools`, and `SessionHourglass`. The same prompt
document contains their reusable generation contract and fixed semantic briefs.
They are primary navigation objects, not replacements for small toolbar/action
glyphs.

`Assets.xcassets/Materials/CharcoalSuede` is a single full-bleed background layer.
Render it once below the shell at 0.08–0.16 opacity (0.12 starting point). Do not
apply it inside the sidebar, top bar, panels, panel caps, parchment, rows, or
nested cards.
