## Hidden Power

**Hidden Power** is a single move (taught by TM10) whose **type and power change for every individual Pokémon** — they're computed from its IVs, the same hidden genetic values behind its stats. The type can be any of the sixteen damaging types except Normal, and in Generation III its power lands somewhere between **30 and 70**.

The type comes from the **lowest bit** of each of the six IVs, and the power from the **second-lowest bit**, combined by a fixed formula. In practice this means a specific spread of IVs is needed to get, say, a 70-power Hidden Power Fire — and improving a stat's IV can change the move's type or power as a side effect.

Hidden Power lets a Pokémon cover a weakness its movepool otherwise can't reach. Because the result is baked into the Pokémon's IVs at creation, it can't be changed by training — what it rolls is what it keeps. The entry's IVs in Elyra Hex are what determine the result.
